![]() ![]() It’s for us-and for Metroid fans that like prog.” Varia Suite remains the band’s definitive statement, containing nearly an hour of inventive takes spanning the series’s history. “It’s not something that would ever fit in a game, but that was never the point. “It has become the band’s way of paying tribute to the music with our own vision,” Henry says of the project. Inspired by bands like Hum, Cave In, and Opeth, Henry builds the original’s eerie synth lines into scorching arrangements that, while clearly indebted to tradition, showcase the score’s sci-fi power in new and unique ways. ![]() Conceived in 2003 by the guitarist and songwriter Grant Henry-a lifelong geek who’s contributed to TV shows like Steven Universe, also known as the video game composer Stemage-Metroid Metal reinterprets Metroid‘s score as prog metal with a post-rock bent. The relationship between video games and heavy metal is well-established, and Metroid is no exception. ![]() Pre-order buy pre-order buy you own this wishlist in wishlist go to album go to track go to album go to track To commemorate the series’s 35th anniversary, we hunted down six of the best, most original Metroid-inspired releases on the site right now. So far, Samus Aran’s musical legacy spans a vast spectrum of genres, from alternative hip-hop and ambient piano to progressive metal and improvised rock. The wealth of Metroid tribute albums on Bandcamp, then, shouldn’t come as any surprise. Even when fighting a boss like Spore Spawn, you have these elegant but simple melodies going on, and small fills of strings.” “You can enter Norfair or lower Brinstar and hours could go by while that music envelops you. “ Metroid‘s music tends to have a beautiful, although scarier, sense of pacing to me,” he says. The soundtrack to these games paint the aural canvas that complement the entire experience.”Įvery Metroid game, no matter the title or scorer, is about the journey-and as guitarist and scorer Ro Panuganti explains, the music embodies the same mission. “Every Metroid game succeeds by casting the player as a lone warrior either stranded or exploring alien landscapes. “Every single area of that 16-bit masterpiece is made unforgettable thanks to the stunning soundtrack provided by the system’s S-SMP chip, designed by Ken Kutaragi,” Lopes explains. As technology advanced and the series matured, Tanaka’s palette blossomed accordingly, culminating with the series’s crown jewel, 1994’s Super Metroid. In stark contrast to the chirpy, attention-grabbing earworms that defined its 8-bit brethren, Tanaka’s score skews moody and elegant, subtly amplifying the harrowing action unfolding onscreen. Metroid‘s soundtrack, composed by Hirozaku “Chip” Tanaka, is a landmark entry to the gaming canon as well. For many male and female gamers, young Sammus included, this revelation marked a critical shift in their assumptions about gender in games and the world more generally.” Philadelphia rapper Sammus provides an apt summary of her namesake’s significance in the description for Another M, her 2014 Metroid concept album: “For the uninitiated, Samus Aran’s identity remains a secret for the entirety of the original Metroid game, and only upon beating the game’s boss, Mother Brain, is it revealed that underneath the armor stands a beautiful woman in unapologetic glory. That strong emphasis on desolation and exploration is reinforced by Samus Aran, the series’s cybersuit-wearing, gun-arm-toting protagonist, regarded by many as the first video game heroine. “If Zelda is the defining medieval fantasy franchise ,” proposes producer Gonçalo Lopes, aka Shiryu, “surely Metroid is the equivalent of science fiction: a future where humanity left our single-planet civilization behind.” With Super Mario Bros.‘s nail-biting platforming sections and The Legend of Zelda‘s non-linear structure acting as the foundation for their designs, and Ridley Scott’s Alien (1979) as their muse, producer Gunpei Yokoi and the rest of the Metroid team hatched a new IP rooted in player autonomy: the freedom to traverse and dominate a hostile galaxy on their own terms. Released for the Nintendo Entertainment System in 1986, Metroid made history as Nintendo’s first foray into sci-fi, a story-driven space epic with state-of-the-art mechanics to match. ![]()
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